www.internationalmoviemaker.com


Working in a new interactive game of the classic International MovieMaker

To be developed using Unreal Engine (Updated April 2020)


This is a blog about the game development

The player pieces


Some cards

The board with purchase options ditched the old board

Board controls early cut

Your purchased cards and a table to stop the dice falling off :) 02/06/2020


Updated 11th Oct 2020 Had to take a few steps back as the game keeped crashing


Have rewriting a bit of the code to be more streamlined and added a house around the player and added a few HUDS






Update 1st Feburary 2021

Put some light music on the system relaxing jazz piano
Of course you can mute this if you want (all of these settings will eventually be on a settings UI (User interface)



I Managed to get another copy of MovieMaker and scanned the box (There is an FBX (A 3d Model that can be opened with 3d viewer on windows) available for you to look at).

But the main reason for this was that my copy is in the UK and Im in Cyprus, with the current lockdown restrictions it is pretty much impossible to travel between the two unless you have a month to spare (two weeks isolation UK, two weeks isolation Repulic of Cyprus (ROC))

Also i will need to rescan the board at some point (which is a bit fuzzy in close inspection) (interestingly we had an earthquake the other day (16:27 on the 21st January) as well 4.9 made the house shake a bit more of a swaying the a big bang, ran outside immediatly just incase.




So working around the board my next targets is to handle the losing cards parts this will require that the inventory system will need a bit of a re-write.




A copy of the Original Rules